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[CPP] Grumbo'z Guild Warz `Rise of the Guild`

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[CPP] Grumbo'z Guild Warz `Rise of the Guild` Empty [CPP] Grumbo'z Guild Warz `Rise of the Guild`

Post by Grumbo Thu Mar 16, 2017 8:50 pm

Grumbo'z Guild War'z
`The Rise of the Guild`




Grumbo'z Bloodiest
Guild House/Plot System yet.


This is NOT your Grandpa's Guild House System.


--Built, Tested and Approved for TrinityCore CPP--



This System allows Guild Masters to purchase multiple Guild Plot locations for xx guild coins.  when a location is purchased a flag will spawn based on team ally/horde. 

Guild members can invade other guild controlled plot locations from an apposing team Guild or same-team Guild(with Anarchy activated) and attempt to take there flag. if a guildmember tags the flag of an apposing team or Guild, that location will transfer ownership (including all GO's/NPC's that belong to that location), to the guild that tagged the flag.




What's new in version 5.0c?
------------------------------------
`CPP` - Converted the system from Eluna to CPP for TrinityCore.
`guild ranking` - guilds are now ranked by there total worth of locations.
`command CB chat back` - Now any commands used wont repeat back into the chat window.
`Auto Faction Shift` - Now all npc's will change faction when a location changes between Horde and Alliance. Gob's stay the same though . you will still need to sell then buy to change them to your Guild's faction if desired.
`Setup Command` - Guild Member level command (like the version command) that helps them understand how the Admin has the System setup. 
`Flag Location info` - Now when non-Guild players click a flag it will have new Gossip statements in its menu that will display the location's Guild Rank, total # of acquired locations and their total value of acquired locations.
`Starting Quest` - Now when a new Guild is created, the Guild Master will receive a summons letter that starts a quest. Upon completion of the quest the Guild master will receive a permit allowing their Guild to participate in the Guild Warz buy/sell/ and development of any lands they may acquire during their travels.
------------------------------------


  • "FEATURE" "Guild Commands" Guild Access to Buy/Sell commands is adjustable by each GuildMaster.

    • Guild members with access to the `sell` commands can sell off the individual team based npc's and buildings of any Guild controlled location or a guild location.
    • Guild members with access to the `buy` commands can buy areas, buildings and npc's for any Guild controlled location.





  • "FEATURE" "Anarchy System." Allows Flags to be captured by same team guilds thru FFAGvGPvP Chaotic Anarchy.  May be turned on/off live in game by the Admin.


  • "FEATURE" "No-Tag-Flag Timer." A cooldown timer so Flags cant be captured until the timer expires.  May be turned on/off and time adjusted live in game by the Admin.


  • "FEATURE" "Guild Invite" Allows Non-guild players to interact with the guild flags. the flags will open a gossip menu so players can choose to join the flag's guild and show how many locations owned by the Guild. May be turned on/off live in game for individual guilds by there GuildMaster.


  • "FEATURE" "Flag Require" Invaders MUST clear ALL guards to be able to claim flag.  May be turned on/off live in-game.


  • "FEATURE" "Guild Teleporter" Guild members can easily teleport to any of there guild's locations using the location's id.

    • Guild members can list all the areas owned by there guild by location id. 
    • Guild members can display information about the location they are at.




  • "FEATURE" "Guild Ranking" Now Guilds are Ranked based on there total wealth of locations.

    • The scoreboard `max-in-list` can be adjusted in the conf. default Top 100 Guilds.
    • Admin can  set how the scores are updated. Via timer(default every 10 minutes) or Via Event(when a location changes owning Guild).




  • "PERK" "Farms"  Guild masters can now buy farms to support buying pigs. Guild masters can place up to xx guild pigs. (to have pigs you must have a farm)

    • "PERK" "Pig's" Pigs are support for guards and other npc's. 

      • Pigs are faction based and display id's can be changed in the DB.(NPC ID's 49000 Ally, 49001 Horde)
      • Amount of pigs per farm can be adjusted live in game by the Admin.




    • "PERK" "Pig Payz" Each pig will pay xx gold/silver/copper to all guild members online per half hour.  duration and amount can changed in the conf file.

      • Farms are faction based and display id's can be changed in the DB.(GOB ID's 500000 Ally, 500001 Horde)






  • "PERK" "Barracks"  Guild masters can now buy barracks to support guards. barracks require a pig farm to support them.

    • Barracks are faction based and display id's can be changed in the DB.(GOB ID's 500002 Ally, 500003 Horde)


    • "PERK" "Guards"  Guild masters can place guards at each location to protect there flag for xx guild coin each. Guards require a barrack.

      • guards will announce location id when in combat so guild members can tele to location. 
      • guards are disposable and wont respawn when killed. 
      • guards are faction based and id's can be changed in the DB.(NPC ID's 49002 Ally, 49003 Horde)






  • "PERK" "Guild Hall"  Guild masters can place a BIG ol' Guild Hall at each location for xx Guild coins.
     To have Hall's you must have a barracks.

    • Halls are faction based and id's can be changed in the DB.(GOB ID's 500004 Ally, 500005 Horde)


    • "PERK" "Guild Vendors" Vendors Require a Guild Hall.

      • "Guild Buff vendor" Guild masters can place a Guild Buff vendor at each location for xx Guild coins. .(NPC ID's 49004 Ally, 49005 Horde).
      • "Guild Fun items vendor" Guild masters can place a Guild Fun items vendor at each location for xx Guild coins. .(NPC ID's 49006 Ally, 49007 Horde).
      • "Guild Gear vendor" Guild masters can place a Guild Gear vendor at each location for xx Guild coins.(NPC ID's 49008 Ally, 49009 Horde).
      • You can create your own custom team vendor's for guilds and add there id's live in-game.




    • "PERK" "Guild Cannons" Cannon's Require a Guild Hall.

      • Guild masters can place Guild cannon's at each location for xx Guild coins.(NPC ID's 49010 Ally, 49011 Horde)






  • "PERK" "New Guild Gift" Newly formed Guilds will be gifted xx amount of Guild Coins to the Guild Master to get started with. 


  • "PERK" "Adjustable color layout" Now GuildMasters can change the color layout for the chatbox menus/data. 


  • "CMD" Guild Masters can customize most guild accessible commands in-game.
  • "CMD" Guild Masters can change access level for buy commands in-game.
  • "CMD" Guild Masters can change access level for sell commands in-game.
  • "CMD"  Guild Masters can change the color layout for the menus.
  • "CMD" Admins can customize most GM commands and SYSTEM settings in-game.
  • "CMD"  Admins can change access level for GM commands in-game and the sql.



Supports multi-realm servers. You can run this on multiple realms . just add the DB table and re-name it then edit the DB name variable `guild_warz_DB` in the start of the script so each realms script matches there individual DB table.

With an adjustable Guild Menu color layout





All variables "xx" ,  (item, npc, gob)ID's, GM access levels, Guild Member access levels, prices, limits and commands
can easily be changed LIVE in-game, or the sql. 


Guild Rank scoreboard:
[CPP] Grumbo'z Guild Warz `Rise of the Guild` AW3uO6C
 

Ally Location:

[CPP] Grumbo'z Guild Warz `Rise of the Guild` D8JPgDw



Horde Location:

[CPP] Grumbo'z Guild Warz `Rise of the Guild` Uqtq1MF



Instructional video's of basic command's usage.
https://www.youtube.com/watch?v=mu6pwFpOuDs

Invasion:
https://www.youtube.com/watch?v=_8754ge7BJc

>> More Instructional Videos <<

Cpp for Core

latest version 5.0c/10-August-2016 

>> Requires the latest Trinity  Core Release : TrinityCore rev. 60541b667b41+ 2016-02-20 23:08:48 or newer. <<

Supports Multi-Realm use


>> The Wiki <<


all commands can be altered easily in-game and the Sql table.
:eek: all limits and costs can be altered easily in-game and the Sql table.
:eek:
:eek: Commands function only while using Guild Chat. :eek:

🤺 "Welcome to :yield: my nightmare" 🤺

"I think your gonna like it"
"I think your gonna feel"
"right at home"
"here"



here you go Trinity .....bounce:eyebrows:

`...and so his Guildmates roared and cheared as he mounted the bloody head of yet another fallen Guild  leader in there Great Hall.`


"!!KING SPADE!!"
 
!! Raid !! Plunder !! Pilage !!
!! it's bloody frak'n Anarchy !!
"covered with dren."


"cuz PvP'z better with a bag 'o' weed"





New Features:
23-February-2016 npc's will now automatically change faction when a location changes Guilds.-
24-February-2016 now when non guild players interact with the Guild Flags, they will see how many locations the Guild owns. 
24-February-2016 Now when a Guild Player enters a location owned by a different Guild, the controlling guild will then be notified that the player entered location xx.
22-March-2016 Guild Ranking - Now Guilds are Ranked by the total value of all there location's.
10-April-2016 Command chatBack- successful command use will no longer chatBack in guild chat..



Requirements:
The ability and knowledge to add scripts to your core. ->tutorial
The ability and knowledge to work with the SQL DB.
The ability and knowledge to cmake and compile a core.




Description:
This is the CPP version, the new project.
This contains ALL the same features/Perks as the Eluna and Ale projects +PLUS+ more. 
Any new features or perks will only be added to this project, all other prior projects i.e.(Eluna, Ale) are at there final versions.

line count:  4952

3 years of developing went into this project and it will continue to be maintained and updated for many more years to come.

Easy-to-install , self-packaged, self-supportive. you wont need to do but about 4 edits to your core to get this running Very Happy.
Easy-to-Edit custom entries for your worldserver.conf file. Very Happy




Contains:
1 .cpp file.
1 .h file.
2 .sql files for the DB , go's and npc's.
instructional files for added help with installation.
1 .txt file of the stupid story line.
conf entries for your worldserver.conf file.




>> Grumbo`z Guild Warz <<



3.3.5a, 4.3.4, cataclysm, cpp, cpp scripts, grumbo, grumbo'z guild warz, guild, guild house, guild plot, guild warz, gvg, slp13at420, trinitycore, wotlk


Grumbo
Grumbo
Admin
Admin

Posts : 95
Points : 234
Join date : 2014-08-21
Location : Pocatello Idaho

http://blackwolfsden.dnsdynamic.net/

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